Goblin Hammer Games is a games development and work-for-hire studio based out of Melbourne, Australia.
Our passion for classic games and technologies pushes us to strive for innovation for all of our products and provide our customers with refreshing yet comfortably familiar experiences.
Our team has expertise in both the Unity and Unreal game engines. Our artists specialize in design, modelling and animation through Autodesk and Adobe’s respective suites. Together we have developed products for VR, windows computer, smartphones and for motion systems’ platforms.
Our team is currently working on our first in-house release, Harvest Hands, a first person farming game where players are free to build up their farm, make friends and explore in a relaxing and stress free fantasy world.