Looking forward to another awesome Melbourne International Games Week?
So are we! Join us as as we give you a backstage pass to the MIGW.
We dive into the massive MIGW program to tease out all the interesting and tasty treats; from the bustling show floor of PAX to the quiet hum at a developer studio or chatting with industry bigwigs; we’re exploring every corner of Melbourne International Games Week.
Each season is packed with exclusive interviews and live-captured ‘field reports’ where podcast presenter, May Jasper, takes you along for the ride to some of MIGW’s more bombastic events.
Want to know what it's like to be in the shoes of a game developer? Curious about the latest gaming trends? Want to know about pathways into games careers and what your options are? How about finding out what was in the water 10 years ago that sparked the creation of so many studios in Melbourne who are all having their 10th birthday this year – including MIGW itself?! The MIGW podcast will cover all this, and more!
SEASON 2 EPISODES
Released Mondays, Wednesdays and Fridays from 30 September through 14 October 2024
Links posted here as they are released, or subscribe via your favourite podcast app to be notified when they drop.
Apple Podcasts: https://podcasts.apple.com/us/podcast/migw-podcast-season-2/id1709443720
Spotify: https://open.spotify.com/show/2SeOgWuw2luK22B18tUb7L
On today’s episode, Games Week is getting started, and we’re gonna tell you all about how you can get started in the games industry. We’ve got interviews Sorcha Millican-Nagle from Playside Studios and Maddie Clute from O’Saurus Studios, both talking about how they got their start in games, and giving advice to young people who want to do the same.
SEASON 1 EPISODES
Released daily throughout MIGW 2023
In this episode we’ve got tips on the biggest events happening on day 1, plus we're going to get the lowdown from Fran Kerlin from Creative Victoria, on what we can look forward to, and how a massive event like this even happens at all.
We chat to David Gaider of Dragon Age fame about his new game/musical Stray Gods made right here in Victoria by Summerfall Studios. Plus we talked to Arieh Offman from ACMI about the unholy union of Massive Monster and Orchestra Victoria in their event, Cult of the Lamb Live.
In this episode I chat to Louis Roots and Mads McKenzie, the Co-Directors of Freeplay, about indie games and their new exhibit at ACMI. Plus, I'll talk to Simon Slee, country manager for Australia and New Zealand at Xsolla, about all the tools that they have to help people who make games make money.
In this episode we get the lowdown from Ceri Hutton from IGEA about what can expect at this year’s AGDAs. Plus we’ll chat to Brendan Walker from Studio Go-Go about his amazing VR experience Volo: Dreams of Flight.
In this episode we talk to Sarah Sorrell from Safe in Our World about the games industry and mental health. Plus we’re chatting to Australian Musical comedy legends Yon and Gatesy from Tripod!
In this episode we chat with Jojo Zhou about Big Games Night Out and The Ritual, Massive Monster’s takeover of Fed Square. Plus we dig into issues of diversity in games with Anna Tito from Tantalus North.
The last episode for this season, PAX begins! Games Week shifts into it’s highest gear, and we chat with two of the organisers of PAX Aus, Ryan Hartman from Penny Arcade and Kitty Grace from RX Global.