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The Design of DREDGE Screening + Q&A
Explore, fish, dredge, run and hide. The fantastically addictive DREDGE lures players in with cosy game loops that quickly turn into Lovecraftian horror stories. In a saturated horror game market, how did a trio from New Zealand create a genre changing game that has captured audiences around the world. Internet documentarian Danny O’Dwyer (/noclip) sits down with Black Salt Games, the minds behind DREDGE to uncover the recipe for success. This screening will be followed by a Q&A led by Lena Moon with the founder of Black Salt Games, Nadia Thorne, and writer and programmer Joel Mason. . | When6pm | 7 October WhereCinema 2, ACMITicketsFree, registrations coming soon migw@acmi.net.au |